FAQ: Arkelon Chronicles, a Tabletop Roleplaying Game
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What is different about Arkelon Chronicles?

Arkelon Chronicles is set in a science-fiction/fantasy world, in which mighty wizards can fight advanced robots. Taking place in a modern world, the characters must always evaluate their actions, as news travel fast in a world of social medias and fast networking. Characters and creatures also have many ways to act while it isn’t their turn, via reactions(that can be anything from attacks of opportunities, to spells, to special abilities, to defenses), keeping each player on their toes, never knowing what a creature will suddenly throw at them.

Also, although some races might be familiar, we try to bring a breath of fresh air to old classics, as well as integrating brand new ones. Classes where also thoroughly tested and observed, to be sure they where all unique and special, with their own set of strengths and weaknesses.

Last updated: April 06, 2021 07:16

What is different from a D20 system?

The game uses Polyhedral dice sets, and uses a D20 to resolve most conflicts. Skill checks, saves, attacks and defense uses the D20+any modifier to get a result, but combat uses a comparative system, within which the attacking creature rolls a D20+any modifier, and the defending creature rolls its own dice, adding its own defense modifier. If the result is equal or higher, the defending creature avoids the attack. The game uses an action point system, making it simple to plan a turn.

    Creatures with both block and dodge chances can do either, or use one of their reaction to do both in the same turn. This gives the system a more balanced way to resolve combat, as any number can become a good roll(instead of rolling low always being a bad thing for some, and never really matter for others) and removes a little bit of the large gap between non-combat oriented characters and combat oriented characters.

​Creatures can also use many different reactions, from spells, to attacks, to defenses, to very dangerous abilities. In Arkelon, your turn does not always end when you have no more actions, and enemies can always surprise you, even though you know what you might be against.

Last updated: April 06, 2021 07:21

Shipping Updates
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